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- Assistant Director, Creative Technology
Description
Description:
The Juilliard School’s Center for Creative Technology (the “Center”) is seeking an Assistant Director of Creative Technology, to develop, implement, and support innovative multimedia experiences that enhance learning, performance, and creative expression. This role is ideal for a technically skilled and artistically driven professional who can bridge the gap between technology and the performing arts. The Assistant Director will work closely with the Director of the Center to design, prototype, and execute performing arts experiences including interactive media projects, immersive experiences, and performative installations. Additionally, this position is responsible for supporting classroom activities and assisting with maintaining the Center's video and audio production facilities and equipment.
The salary range for this role is $72,000-$80,000 per year.
Requirements
Required Skills & Qualification:
Proficiency in video production and post-production, including experience with software (Adobe Premiere Pro, DaVinci Resolve, After Effects, or Final Cut Pro).
Proficiency in diagnosing and repairing audiovisual (AV) hardware, including DSLR/mirrorless cameras, professional audio interfaces, lighting rigs (e.g., LED panels, DMX systems), and Windows/macOS-based computer workstations.
Hands-on experience with real-time media software (e.g., TouchDesigner, Max/MSP, Resolume, Isadora, Qlab).
Knowledge of projection mapping and interactive video technologies such as TouchDesigner.
Proficiency with game engines (Unreal Engine, Unity) and real-time rendering workflows.
Basic programming/scripting knowledge (e.g., Python, JavaScript, C#) is a plus.
Strong organizational and communication skills, with the ability to collaborate effectively with artists and educators.
Minimum Requirements:Successful candidates will have:
5-years experience working in a creative technology lab, media arts center, or performing arts institution.
Experience working in theatrical-stage environments or a new media gallery or studio
Strong background in some aspect of the arts; theater, dance, classical music, or new media
Experience with Resolume, Max/MSP, Qlab, and Unreal Engine.
Experience in or interest in developing new tools for interactive and multimedia art-making.
A degree in arts production, digital performance technology, digital-interactive arts, or computer engineering with an emphasis on performing arts technology.
A strong passion for interdisciplinary collaboration between technology and the arts.
